Computes an extra rotation around the X axis of Situation space based on the height of the hand point and the gaze pitch to make use of the ray in IR FoV range
the rotation in degrees to be applied on targeting direction around X axis
Computes an extra rotation around the X axis of Situation space based on the height of the hand point and the gaze pitch to make use of the ray in IR FoV range
the rotation in radians to be applied on targeting direction around X axis
Interface for computing the additional rotation on the targeting ray direction to make use of tracking in IR FoV