If disabled, the Component will stop enacting its behavior.
The SceneObject of the indexKnuckle joint
The SceneObject of the indexMidJoint joint
The SceneObject of the indexTip joint
The SceneObject of the indexToWrist joint
The SceneObject of the indexUpperJoint joint
The SceneObject of the middleKnuckle joint
The SceneObject of the middleMidJoint joint
The SceneObject of the middleTip joint
The SceneObject of the middleToWrist joint
The SceneObject of the middleUpperJoint joint
The SceneObject of the pinkyKnuckle joint
The SceneObject of the pinkyMidJoint joint
The SceneObject of the pinkyTip joint
The SceneObject of the pinkyToWrist joint
The SceneObject of the pinkyUpperJoint joint
The SceneObject of the ringKnuckle joint
The SceneObject of the ringMidJoint joint
The SceneObject of the ringTip joint
The SceneObject of the ringToWrist joint
The SceneObject of the ringUpperJoint joint
The root SceneObject, parent of the hand rig and hand mesh
Readonly
sceneThe scene object this component is on.
The SceneObject of the thumbBaseJoint joint
The SceneObject of the thumbKnuckle joint
The SceneObject of the thumbMidJoint joint
The SceneObject of the thumbTip joint
The SceneObject of the thumbToWrist joint
Readonly
uniqueThe SceneObject of the wrist joint
Adds a new SceneEvent, triggered by eventType
events, to the ScriptComponent.
Protected
defineProtected
defineProtected
defineReturns the SceneObject the component is attached to.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Removes a previously added SceneEvent from the ScriptComponent.
Static
get
Provides the SceneObject to be attached to the BaseHand