The base class from which ColorRenderTarget and DepthStencilRenderTarget are derived from

Hierarchy (View Summary, Expand)

Constructors

Properties

inputTexture: Texture

Color texture used in clear color operation in "CustomTexture" mode.

maskTexture: Texture

Texture used like a color mask for target texture.

targetTexture: Texture

Render target texture. Camera will render scene color values to this texture.

Methods

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean

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