Protected
constructorReadonly
currentNumber of objects currently overlapping.
Readonly
currentArray of all current overlaps.
Readonly
overlapStructure containing information about the current overlap.
Returns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Args used for ColliderComponent.onOverlapStay, which is triggered every frame while the collider continues overlapping another object. Typically used for volume triggers.
Example