Protected
constructorSets the clear color of the camera when its clearColorOption
is set to ClearColorOption.CustomColor
Sets how the RenderTarget's color will be cleared before rendering during each frame.
Color texture used in clear color operation in "CustomTexture" mode.
Texture used like a color mask for target texture.
Render target texture. Camera will render scene color values to this texture.
Returns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Color based RenderTarget.