If disabled, the Component will stop enacting its behavior.
Readonly
sceneThe scene object this component is on.
Readonly
uniquehow far (in cm) the top edge of the ScrollBar mesh should sit from the edge of the canvas when at the top of the content.
Sets the offset between the top edge of the mesh and the edge of the canvas.
how far (in cm) the top edge of the ScrollBar mesh should sit from the edge of the canvas when at the top of the content.
Adds a new SceneEvent, triggered by eventType
events, to the ScriptComponent.
Returns the SceneObject the component is attached to.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Removes a previously added SceneEvent from the ScriptComponent.
Static
get
Binds scripts to Events and executes them when triggered. Any script can access the ScriptComponent executing them through the variable
script
. See also: Scripting Overview, Script Events Guide.Example