Provides access to functionalities related to Bitmoji avatar.

Bitmoji Overview guide.

// @input Asset.BitmojiModule bitmojiModule
// @input Asset.RemoteMediaModule remoteMediaModule
// @input Asset.Material pbrMaterialHolder

script.bitmojiModule.requestBitmoji3DResource(
function (bitmoji3DResource) {
script.remoteMediaModule.loadResourceAsGltfAsset(
bitmoji3DResource,
onDownloaded,
onFail
)
}
)

function onDownloaded (gltfAsset){
var root = scene.createSceneObject("BitmojiAvatar");
var gltfSettings = GltfSettings.create();
gltfSettings.convertMetersToCentimeters = true;
var avatar = gltfAsset.tryInstantiateWithSetting(root, script.pbrMaterialHolder, gltfSettings);
}

function onFail (e){
print(e);
}

Hierarchy (View Summary, Expand)

Constructors

Properties

name: string

The name of the Asset in Lens Studio.

uniqueIdentifier: string

Methods

  • Returns the name of this object's type.

    Returns string

  • Returns true if the object matches or derives from the passed in type.

    Parameters

    • type: string

    Returns boolean

  • Returns true if this object is the same as other. Useful for checking if two references point to the same thing.

    Parameters

    Returns boolean

  • Returns a DynamicResource via the provided callback, which can be resolved into a texture using RemoteMediaModule.

    Parameters

    Returns void

  • Request the current user's 3D Bitmoji avatar.

    Parameters

    Returns void

MMNEPVFCICPMFPCPTTAAATR