The Render Object's LocationAsset nearby tile.
ReadonlyonReadonlyonStaticcreateCreates the location mesh.
Returns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other. Useful for checking if two references point to the same thing.
Provides access to a location's Mesh--such as when working with City Scale AR. Usually used in conjunction with
LocationTextureProvider.Example