The TextureProvider for the texture, which may control things like animation depending on the texture type. See also: AnimatedTextureFileProvider.
The name of the Asset in Lens Studio.
Readonly
uniqueReturns a Texture that captures the current state of this Texture Asset.
Creates a marker asset from the texture.
Returns the Colorspace of the Texture.
Returns the height of the texture.
Returns the name of this object's type.
Returns the width of the texture.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Represents a texture file asset.
Example