RadialOcclusionView controls radial gradient occluder tracked to the hand

I did not extend View class because while this acts like a View in the sense that it is messing with UI/visuals, it does so through SceneObjects and textures which are passed in as parameters, instead of needing its own SceneObject hierarchy to be added.

Constructors

Accessors

Methods

Constructors

  • Parameters

    • config: RadialOcclusionViewConfig

    Returns default

Accessors

  • set enabled(isEnabled): void
  • Enable/disable the SceneObject's created by this class

    Parameters

    • isEnabled: boolean

      boolean representing whether to enable or disable this class

    Returns void

Methods

  • Clean up the SceneObject's created by RadialOccluderView

    Returns void