Preparing search index...
    Index

    Enumeration Members

    BoneData: number

    Skeletal animation bone indices and weights.

    Color: number

    Per-vertex color data.

    Normal: number

    Surface normal vector for lighting calculations.

    Position: number

    Vertex position coordinates in 3D space.

    Tangent: number

    Tangent vector for normal mapping.

    Texcoord0: number

    Primary texture coordinate set.

    Texcoord1: number

    Secondary texture coordinate set.

    Texcoord2: number

    Tertiary texture coordinate set.

    Texcoord3: number

    Quaternary texture coordinate set.