// Create a Text component and set text fill mode to solid color constobj = scene.createSceneObject('ColoredText'); consttext = obj.addComponent('Text'); text.text = 'Hello'; text.textFill.mode = Editor.Components.TextFillMode.Solid; text.textFill.color = newvec4(1, 0, 0, 1); console.log(`textFill.mode: ${text.textFill.mode}`);
Settings used with Editor.Components.Text.
See
LensScripting.Text.
Example