Beta
A native asset that provides information for segmentation texture. Import with Editor.Model.AssetManager.createNativeAsset.
const model = pluginSystem.findInterface(Editor.Model.IModel);const assetManager = model.project.assetManager;const destination new Editor.Path('');const segmentationType = Editor.Assets.SegmentationType.PortraitHair;const result = assetManager.createNativeAsset('SegmentationTexture', 'Segmentation Texture', destination);result.segmentationType = segmentationType; Copy
const model = pluginSystem.findInterface(Editor.Model.IModel);const assetManager = model.project.assetManager;const destination new Editor.Path('');const segmentationType = Editor.Assets.SegmentationType.PortraitHair;const result = assetManager.createNativeAsset('SegmentationTexture', 'Segmentation Texture', destination);result.segmentationType = segmentationType;
Readonly
The unique id of the entity.
The name of the asset.
The entity's type.
A list of entities which this entity has a reference to.
A list of entities which has a reference to this entity.
Swap this entity for another one based on a JSON of the current entity id and the target entity id.
A native asset that provides information for segmentation texture. Import with Editor.Model.AssetManager.createNativeAsset.
Example