Used in Camera's depthBufferMode property. Each mode is suited for handling objects at a certain distance range. For more information on depth modes, see the Camera and Layers guide.
depthBufferMode
// @input Component.Camera camerascript.camera.depthBufferMode = Camera.DepthBufferMode.Logarithmic; Copy
// @input Component.Camera camerascript.camera.depthBufferMode = Camera.DepthBufferMode.Logarithmic;
Gives higher depth precision on far away objects, so is better suited for scenes far away from the camera.
Gives higher depth precision on nearby objects, so is better suited for scenes near to the camera.
Used in Camera's
depthBufferMode
property. Each mode is suited for handling objects at a certain distance range. For more information on depth modes, see the Camera and Layers guide.Example