Used by the verticalAlignment property in MeshVisual. When a ScreenTransform is attached to the same SceneObject, this determines how the mesh will be positioned vertically.
verticalAlignment
// @input Component.MeshVisual meshVisualscript.meshVisual.verticalAlignment = VerticalAlignment.Top; Copy
// @input Component.MeshVisual meshVisualscript.meshVisual.verticalAlignment = VerticalAlignment.Top;
The mesh will be aligned to the bottom side.
The mesh will be centered.
The mesh will be aligned to the top side.
Used by the
verticalAlignment
property in MeshVisual. When a ScreenTransform is attached to the same SceneObject, this determines how the mesh will be positioned vertically.Example