If disabled, the Component will stop enacting its behavior.
Readonly
sceneThe scene object this component is on.
Readonly
uniqueReturns the SceneObject the component is attached to.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
A component that receives input from Audio Components that have Spatial Audio enabled. Calculates their positions relative to the scene object it is attached to,and properly mixes them.