The first Pass of the Material.
The name of the Asset in Lens Studio.
Readonly
uniqueReturns the number of Passes for the Material.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
An asset that describes how visual objects should appear. Each Material is a collection of Passes which define the actual rendering passes. Materials are used by MeshVisuals for drawing meshes in the scene.
Example