Allows data to be stored and retrieved between Lens sessions.
In other words, data can be saved on device and loaded back in the next time the Lens is opened.
Can be accessed with global.persistentStorageSystem.
// Get the data store from PersistentStorageSystem varstore = global.persistentStorageSystem.store;
// Load score from previous Lens session. Defaults to 0 if data isn't found varscore = store.getFloat("totalScore"); print("loaded score: " + score);
functionincreaseScore() { // Increase score, then write it to the data store score += 1; store.putFloat("totalScore", score); print("new score: " + score); }
// Increase score on tap event script.createEvent("TapEvent").bind(increaseScore);
Allows data to be stored and retrieved between Lens sessions. In other words, data can be saved on device and loaded back in the next time the Lens is opened. Can be accessed with
global.persistentStorageSystem
.See the Persistent Storage guide for more information.
Example