Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Sets border color that will be used for WrapMode.ClampToBorder
case.
Sets the filtering mode used for textures sampling.
Sets the flag to use/generate texture mipmaps if they exist/requested.
Sets the same wrap mode for all U, V and W axes.
Sets the wrap mode U axis.
Sets the wrap mode V axis.
Sets the wrap mode W axis.
Class for building Sampler.