How the texture will be filtered by the sampler.
The texture used by the sampler.
Whether the texture should wrap.
Whether the texture should wrap in the x-axis.
Whether the texture should wrap in the y-axis.
Whether the texture should wrap in the z-axis.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
An accessor for Pass.samplers when using PassWrappers