If disabled, the Component will stop enacting its behavior.
Readonly
sceneThe scene object this component is on.
Readonly
uniqueUpdate order of this world relative to other worlds (lower values are earlier). The implicit root world order is 0, so worlds with negative order will update before the root world, and worlds with non-negative order update after.
Reference to world settings. If not set, use the default world settings for the project.
Returns the SceneObject the component is attached to.
Returns true if this object is the same as other
. Useful for checking if two references point to the same thing.
Groups physics objects in its subtree into an independent world simulation.
Example