ReadonlyapiGeneric object accessible by other instances of ScriptComponent. Use this object to store references to properties and methods that need to be accessible from other ScriptComponents.
If disabled, the Component will stop enacting its behavior.
ReadonlyisReturns true if this Component, its SceneObject, and all of that SceneObjects parents are enabled.
ReadonlysceneThe SceneObject this component is on.
ReadonlyuniqueAdds a new SceneEvent, triggered by eventType events, to the ScriptComponent.
Destroys the component.
Returns the SceneObject the component is attached to.
Returns the Transform this component is attached to.
StaticgetReturns the name of this object's type.
Initializes the component by setting up the appropriate event listeners and updating the ownership state.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other. Useful for checking if two references point to the same thing.
Removes a previously added SceneEvent from the ScriptComponent.
Sets the enabled state of all objects in the array.
The array of SceneObjects.
The enabled state to set.
Updates the enabled state of the owner and non-owner objects based on the ownership of the target.
Information about the owner.
Enables or disables groups of SceneObjects whenever ownership of the SyncEntity changes. When the SyncEntity becomes owned by the local user, the objects in nonOwnerObjects become disabled, and objects in ownerObjects become enabled. When the SyncEntity becomes not owned by the local user, the objects in ownerObjects become disabled, and objects in nonOwnerObjects become enabled.