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    Synchronizes material properties across the network. Add this to a SceneObject and assign the material you want synchronized in Main Material. Add each property name you want synchronized to the Property Names list. Any changes to these properties will be automatically synchronized across the network.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    api: Record<string, any>

    Generic object accessible by other instances of ScriptComponent. Use this object to store references to properties and methods that need to be accessible from other ScriptComponents.

    enabled: boolean

    If disabled, the Component will stop enacting its behavior.

    isEnabledInHierarchy: boolean

    Returns true if this Component, its SceneObject, and all of that SceneObjects parents are enabled.

    name: string
    sceneObject: SceneObject

    The SceneObject this component is on.

    syncEntity: SyncEntity = ...
    uniqueIdentifier: string
    updatePriority: number

    Methods

    • Returns true if the object matches or derives from the passed in type.

      Parameters

      • type: string

      Returns boolean