ReadonlyapiGeneric object accessible by other instances of ScriptComponent. Use this object to store references to properties and methods that need to be accessible from other ScriptComponents.
If disabled, the Component will stop enacting its behavior.
ReadonlyisReturns true if this Component, its SceneObject, and all of that SceneObjects parents are enabled.
ReadonlysceneThe SceneObject this component is on.
ReadonlyuniqueThe color of the drop shadow.
The corner radius of the drop shadow.
The corner radius of the drop shadow.
The new corner radius of the drop shadow.
The render order of the shadow.
The render order of the shadow.
The size of the drop shadow.
The spread amount of the drop shadow.
The spread amount of the drop shadow.
The new spread amount of the drop shadow.
Adds a new SceneEvent, triggered by eventType events, to the ScriptComponent.
Destroys the component.
Returns the SceneObject the component is attached to.
Returns the Transform this component is attached to.
StaticgetReturns the name of this object's type.
Initializes the drop shadow component. This method creates a RoundedRectangle component and sets its properties based on the input parameters.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other. Useful for checking if two references point to the same thing.
Removes a previously added SceneEvent from the ScriptComponent.
Used to bind custom JavaScript or TypeScript code to specific Lens events for dynamic interactivity.
Remarks
These Script Components are attached to SceneObjects, providing the ability to modify properties and behaviors of those objects or others within the scene. Script Components expose input fields in the Inspector panel, allowing for customization of script behavior without altering code. Any script can access the ScriptComponent executing them through the variable
script.See
Example