ReadonlyapiGeneric object accessible by other instances of ScriptComponent. Use this object to store references to properties and methods that need to be accessible from other ScriptComponents.
If disabled, the Component will stop enacting its behavior.
ReadonlyisReturns true if this Component, its SceneObject, and all of that SceneObjects parents are enabled.
ReadonlyonReadonlysceneThe SceneObject this component is on.
ReadonlyuniqueThe render order of the tooltip.
The render order of the tooltip.
The current tooltip text.
The tooltip string associated with this instance.
The current tooltip text.
The new tooltip text to display.
Adds a new SceneEvent, triggered by eventType events, to the ScriptComponent.
Destroys the component.
Returns the SceneObject the component is attached to.
Returns the Transform this component is attached to.
StaticgetReturns the name of this object's type.
Returns true if the object matches or derives from the passed in type.
Returns true if this object is the same as other. Useful for checking if two references point to the same thing.
Removes a previously added SceneEvent from the ScriptComponent.
Sets the tooltip's visibility state.
If true, the tooltip will be shown; if false, it will be hidden.
This method fades the tooltip's alpha to 1 (visible) or 0 (hidden) depending on the isOn parameter,
provided that both backing and textComponent are present.
OptionalonComplete: () => void
Used to bind custom JavaScript or TypeScript code to specific Lens events for dynamic interactivity.
Remarks
These Script Components are attached to SceneObjects, providing the ability to modify properties and behaviors of those objects or others within the scene. Script Components expose input fields in the Inspector panel, allowing for customization of script behavior without altering code. Any script can access the ScriptComponent executing them through the variable
script.See
Example