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Version: 4.55.1

Nodes > Particles > Particle Random

Particle Random

Returns a unique, per-particle random value between Min and Max, extremely useful to get variation in the particle system.

Inputs

NameTypeDescription
MinfloatLower bound of the random value.
MaxfloatUpper bound of the random value.

Outputs

NameTypeDescription
RandomfloatGenerated random value

Properties

NameTypeDescription
DimensiondropdownNumber of dimensions in the random value. Also affects Min and Max dimensions.
SeeddropdownThe source of randomness. When set to Particle, the unique per-particle random value is consistent throughout the lifespan of the particle. When set to Unique, the unique per-particle random value updates every frame. When set to Time, the result is no longer unique per-particle, but is unique to the system, and continues to change every frame.

Generally, set this to Particle when using random during the Update stage, and set it to Unique when using random during the spawn stage for maximum variation over time.

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