Nodes > Inputs > Engine > Hair Strand ID
The hair strand ID as a float value, but divided by 65535. This is because fragment shader precision is not enough to cover the full range of highp int values.
This value can be sent directly to a function generator, for example the Random node.
Outputs
Name | Type | Description |
---|---|---|
Strand ID | float | The hair strand ID divided by 65535 |
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