ReferencesMaterial Editor NodesNodesInputsEngineBone WeightsVersion: 4.55.1On this pageCopy page Nodes > Inputs > Engine > Bone Weights Returns bone weights for skinned meshes. The 'x' component is a max-weighted component clamped to 0.99. Outputs NameTypeDescriptionWeightsfloatThe bone weightsWas this page helpful?YesNo