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Overview
You can track bodies and their movement in Lenses, whether it be in 2D screen space, 3D, and more.
Tracking the Body
There are several ways you can detect the body and its various parts. You can track the body in space, in the camera texture, and more.
2D Body Tracking
Using the Object Tracking 2D component, you can track the first body and various joints, in 2D space for more efficient tracking. You can even be more efficient by only tracking the upper body.
3D Body Tracking
Using Object Tracking 3D component, you can track one or more bodies and various joints in 3D space.
Body Segmentation
You can segment, i.e cut out, or green screen, the body or its parts to make various visual effects.
Body Normals and Depth Texture
You can get a texture of the body which provides information on how far it is from the camera, as well as the surface direction of each pixel of the body.
Leveraging Body Trackers
In addition to tracking the body, you can augment, morph, and trigger effects based on it.
Body Mesh
Get a real-time 3D reconstruction of the body.
External Body Mesh
Morph the body morph to your own mesh. Useful for try-on, and character shifting Lenses.
Triggering Effects Based on Body
Trigger visual effects based on the movement of the body.
See More Examples
See the Examples section in the sidebar to learn about other usage, detection, and tracking of hands.
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