Face Stretch
The Face Stretch
effect allows you to stretch points of the user's face. Great for creating funny face effects.
Create the Face Stretch
To create a Face Stretch
object, first click the "+" button in the Objects
panel. Then, select Face Effects -> Face Stretch
.
Adjust the Face Stretch
The Face Stretch
object is a 2D object. Adding a new Face Stretch automatically opens the 2D Scene
view to visually edit the Face Stretch.
Select your newly created Face Stretch
object in the Objects
panel. Drag points in the Scene
panel to stretch specific areas of the face. With the Preview
panel opened, you'll be able to preview the stretch in real-time on your own face. Points are moved symmetrically by default. You can disable this by unchecking the Symmetrical Mode
button below the point editor. To reset a point back to its original position, double click any modified point. You can also reset all points back to their default positions using the Reset Points
button under the point editor.
Face Stretch Settings
With your Face Stretch
object selected, you'll see a number of settings for the Face Stretch
in your Inspector
panel.
- Face Index - Which face the effect will apply to. The first face in the scene is 0; the second face in the scene is 1
- Feature - The intensity of each stretch feature can be tuned via the slider
- Add Feature - You're able to add additional features to a
Face Stretch
. New features allow you to work on specific stretch areas independently. For example, one feature might focus on the mouth while another might focus on the chin. These are then blended together to produce the final result