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Version: 5.x

Nodes > Functions > Lights > Loop ( Lights )

Loop ( Lights )

Creates a loop that executes once for each Light affecting the object and returns a single result. The input value is recalculated for each iteration, and the resulting output is a combination of all input values, depending on Mode. Lighting nodes like Light Color, Light Intensity and Light Position can be used on the input side to create different results for each iteration.

This works in a very similar way to the Loop node, but loops once for each Light instead of iterating a set number of times.

Modes

ModeResult
AverageThe average of all iteration results
AccumulateThe sum of all iteration results
MinThe lowest value of all iteration results
MaxThe highest value of all iteration results
MultiplyThe result of multiplying all iteration results

!!! note When using Min or Max, each dimension is treated separately for multi-dimension values.

Inputs

NameTypeDescription
InputfloatInput calculation used for each iteration

Outputs

NameTypeDescription
OutputfloatCombined result of all loop iterations. The Mode property controls how this value is calculated

Properties

NameTypeDescription
Loop IDdropdownIdentifies this Lighting loop, allowing graphs to contain nested loops
TypedropdownControls which type of Light this loop iterates over. Only Lights with matching types will be used
ModedropdownSpecifies what method is used to calculate the output value
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