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Version: 5.x

Nodes > Inputs > Vertex > Surface Position

Surface Position

Returns the position of the surface.

In VFX Editor, this node will get the most recent value sent to a Particle (Set Vertex Position) node in the Output Container. If no Set Vertex Position node is present, this returns the surface position transformed by the particle's matrix attribute with respect to the space selected (local or world).

Outputs

NameTypeDescription
( World Space ) PositionfloatSurface position

Properties

NameTypeDescription
SpacedropdownSpace that the position will be given in
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