Face Liquify
The Face Liquify
effect spherically warps the face. You are able to configure how big and how intense the effect is. The Face Liquify
object is perfect for making funny or exaggerated faces.
Create the Liquify
To create a Face Liquify
object, first click the +
button in the Scene Hierarchy
panel. Then, select Face Liquify
.
Adjust the Liquify
You can double click the newly added Face Liquify
object to open its corresponding Face Liquify Editor
panel.
Adding a new Face Liquify object automatically adds a pair of symmetric liquify points. With the Face Liquify object selected, you'll see two circle widgets in the Face Liquify Editor
panel which represents the two newly added liquify points. When you select an object in the Scene Hierarchy
panel, it will be selected in this panel.
The circle is the area of influence for the Face Liquify
warp effect. Position the circle to where you want the effect applied to the face.
You can select multiple effects by pressing shift
on the keyboard, while selecting multiple objects in the Scene Hierarchy
panel
You can enable the Isolate Selection
button which will disable editing of any other points except for the currently selected one.
If you check the Symmetrical Mode
button, any selected objects will move symetrically along vertical axis.
You can add a liquify point by using the +
button at the top left of the panel, or through the Scene Hierarchy
panel.
Liquify Settings
Each Liquify Point
object has two settings that can be configured in the Inspector
panel. Select the Liquify Point
object by expanding the Face Liquify
object parent and selecting one of the children objects.
- Radius: How large the circle of influence is
- Intensity: The strength of the warp effect. Note, a coefficient that's less than 1 will warp inwards like a black hole
Alternatively, you can also configure the radius and intensity of the selected liquify points (highlighted in blue) in the 2D Scene view under the 2D editor.