Faceless ML
The Faceless ML Face and Faceless ML Nose Components allow you to hide the user's face/nose.
Using the Faceless Face/Nose
To add the Faceless ML Component to your Lens, go to the Asset Library and find the Faceless ML Face
in the Custom Components
section.
Once you click the Install
button, you can find this component in the Asset Browser
and add it to your resources to build the Lens.
Create an Orthographic Camera with a Full Frame Region and a child scene object with a Screen Transform component. Add the Faceless ML Face/Nose component to the scene object with the Screen Transform component.
Component Inputs
Both Components have the same inputs:
Input texture – Render target texture, which will be used as an input texture, on which the Faceless ML will be applied. (Default: Device Camera Texture).
Face index - The index of the face on which Faceless ML will be applied.
Render order – Order in which the custom component will be rendered.
The first face has index 0, the second face has index 1 and so on.