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Version: 5.x
Supported on
Snapchat
Spectacles
This feature may have limited compatibility and may not perform optimally.
Camera Kit Android
This feature may have limited compatibility and may not perform optimally.
Camera Kit iOS
This feature may have limited compatibility and may not perform optimally.
Camera Kit Web
This feature may have limited compatibility and may not perform optimally.

Bitmoji Head

Bitmoji Head is a custom component designed to animate the Bitmoji Head to mimic a Snapchatter's facial expressions.

Installing the component

The Bitmoji Head custom component is available in LS Asset Library. To install, click Install or Update, then add it to the Asset Browser panel by clicking the + button and searching for Bitmoji Head.

Adding the Bitmoji Head to the scene

Drag and drop the Bitmoji Head asset into the Scene Hierarchy panel to create a new scene object with the necessary components attached.

Ensure that the Bitmoji Head component is set to the same render layer as the Bitmoji 3D component.

The Bitmoji Head custom component includes its own lighting sources. If other Lighting Source components in the scene share the same render layer, the Bitmoji may appear overlit.

Component Inputs

  • Bitmoji 3D - the Bitmoji 3D custom component. Learn how to set it up here.

Ensure that Bitmoji 3D object is placed in the scene above the Bitmoji Head object

  • Camera - the Camera where the Bitmoji 3D renders.
  • Attach To Head
    • If enabled, the Bitmoji Head will automatically attach to and follow the user's head movements.
    • If disabled, you will need to manually position the Bitmoji 3D component within the scene as needed.
  • Rotate Head (only available if Attach To Head is disabled)
    • If enabled, the Bitmoji's head will rotate in sync with the user's head.
    • If disabled, the rotation of the Bitmoji's head will remain static.
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