Nodes > Functions > Noise > Random Noise

Returns a random value based on the seed.
Inputs
| Name | Type | Description |
|---|---|---|
| Seed | float | Seed used for random value calculation. In many cases, it's desirable to use UV coordinates as an input here |
| Scale | float | Multiplier for the seed value. The lower the value, the more "zoomed in" the noise will appear |
Outputs
| Name | Type | Description |
|---|---|---|
| Random | float | Generated noise value |
Properties
| Name | Type | Description |
|---|---|---|
| Seed Dimension | dropdown | The number of dimensions that are factored in to the random number generation. |
| Output Dimension | dropdown | The number of dimensions the random number generator produces. Each component is a unique random number. |
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