Nodes > Functions > Util > Position From Depth
Converts a depth value to a position.
Custom Code Node APIs:
vec3 system.getViewSpacePositionFromDepth(vec2 uv, float screendepth)
vec3 system.getWorldSpacePositionFromDepth(vec2 uv, float screendepth)
Inputs
Name | Type | Description |
---|---|---|
Depth | float | Input depth to be converted |
UV Coords | float | Screen space UV coordinates for the x and y axes |
Outputs
Name | Type | Description |
---|---|---|
Position | float | The converted output position |
Properties
Name | Type | Description |
---|---|---|
Position Space | dropdown | The space of the position value |
Coords | dropdown | Choose what source to use for the UV Coordinates. If "UV Coord 0" or "UV1 Coord 1" are selected, the respective surface UV set will be used. If "Custom" is selected, the UV Coords input will be exposed and used instead |
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