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Overview
This page provides details on all building blocks one may need to implement animations in Lens Studio.
Working with Animations
Animation Player
The Animation Player component handles animations on 3D objects. It deals with Animation Clips, Animation Assets, and more.
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Animation Events
The Animation Events system allows you to trigger other behaviors based on an animation timeline.
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Playing Animations Programatically
You can trigger animations through script, and even transition between them.
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Animating Scene Objects
Create transform animations on scene objects using the Animate action, transport controls, and live keyframe recording from the viewport.
Curve Editor
The Curve Editor provides an interface to author animation curves, including Bezier tangent handles, a clips bar, transport controls, and keyframe recording.
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Tween Manager
The Tween Manager is a helper script that allows you to create simple programmatic animations like moving, rotating, changing the color of an object, and more.
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